P Ī T A U 1 - 2019
This term we have been learning about coding as part of our Digital Ignition programme, sessions with our e-Learning specialist, Mandy Dempsey and maths programme.
We had a good time with Jeff from Digital Ignition - Māpura Matihiko and in our first session we learned about ALGORITHMS, DECOMPOSITION, BUGS and DEBUGGING.
With Mandy we used our coding knowledge to create a simple sequence of commands to move our Beebot around our grid to collect honey from the flowers. During this task, we had to use a lot of teamwork as one of us gave the commands and the other person programmed the Beebot. Our digital tuakana were also there to give us support and they taught us how to code using Scratch Junior.
This week in maths one of our tasks was to create a story map of our current story 'Jack and the Beanstalk'. First we practised giving simple directions using left and right and other positional language. Then we created a story map with the main locations from the story (Jack's cottage, market, beanstalk and the giant's castle). Once we had created our maps we wrote a sequence of commands to get Jack/ the Beebot from his cottage to the market, back home, up the beanstalk, to the castle and finally back down the beanstalk to his home. Before we used the Beebots we asked a buddy to test our algorithm to see if there were any bugs. Then we used the coding grids and location cards to set up the grid like our story map and had a go at programming our Beebot.
Throughout this learning our children showed a lot of perseverance as they problem-solved and adjusted and retested their algorithms. Many of our keen coders in Pītau 1 didn't want to stop when the lunch bell rang, and decided to use their play time to keep on debugging their sequence of commands. Then another group of children offered to stay back to help out their classmates. What an amazing group of children we have in Pītau 1!!